Escape Velocity Calculator

Escape Velocity Calculator

Calculate v escape = sqrt(2GM/r) for planets, moons, stars, or custom bodies, with altitude above the surface, mass and radius unit conversion, km/s, mph, and payload energy.

🚀Planet Presets
⚙Calculator Inputs
Used in result labels and the comparison grid.
Mass converts internally to kilograms.
Enter radius, not diameter. Altitude is added after conversion.
The formula uses r = surface radius + altitude.
Used for ideal kinetic energy at escape speed.
Options
đź’ˇEscape Velocity Result
Escape velocity -- km/s from sqrt(2GM/r)
Imperial speed -- mph equivalent
Center distance -- surface radius plus altitude
Payload energy -- ideal kinetic energy only
đź§®Formula Breakdown
Core formula: v escape = sqrt(2GM/r), where G is the gravitational constant, M is the body's mass in kilograms, and r is distance from the body's center in meters.
Altitude handling: r = R + h. Escape speed falls with altitude because the starting point is farther from the center of mass.
Energy output: ideal kinetic energy per kilogram is 0.5 x v^2. Payload energy multiplies that by the entered payload mass.
Scope: the calculator ignores atmosphere, launch losses, rotation boosts, staging, thrust limits, and orbital path planning.
📊Current Spec Grid
GconstantCalculate to fill values.
MmassConverted to kilograms.
rradiusCenter distance in meters.
vescapePrimary result.
🌍Planet Escape Velocity Table
BodyMass kgMean radiusSurface escape speedmph
Mercury3.3011e232,439.7 km4.25 km/s9,500 mph
Venus4.8675e246,051.8 km10.36 km/s23,170 mph
Earth5.9722e246,371.0 km11.19 km/s25,020 mph
Moon7.342e221,737.4 km2.38 km/s5,330 mph
Mars6.4171e233,389.5 km5.03 km/s11,250 mph
Jupiter1.8982e2769,911 km60.2 km/s134,600 mph
Saturn5.6834e2658,232 km36.1 km/s80,800 mph
Uranus8.6810e2525,362 km21.4 km/s47,900 mph
Neptune1.0241e2624,622 km23.5 km/s52,600 mph
Sun1.9885e30695,700 km617.7 km/s1,381,700 mph
đź›°Earth Altitude Effect Table
Start pointAltitudeCenter radiusEscape speedChange from surface
Earth surface0 km6,371 km11.19 km/sbaseline
Low Earth orbit height400 km6,771 km10.85 km/sabout 3.0% lower
GPS orbit height20,200 km26,571 km5.48 km/sabout 51% lower
Geostationary height35,786 km42,157 km4.35 km/sabout 61% lower
Moon distance384,400 km390,771 km1.43 km/sabout 87% lower
One Earth radius up6,371 km12,742 km7.91 km/sabout 29% lower
📏Unit Conversion Table
QuantityUnitSI conversionUse in formula
Mass1 Earth mass5.9722e24 kgM input
Mass1 Jupiter mass1.8982e27 kgM input
Mass1 solar mass1.9885e30 kgM input
Radius1 Earth radius6,371,000 mR input
Radius1 Jupiter radius69,911,000 mR input
Velocity1 km/s2,236.94 mphoutput
Velocity1 km/s3,280.84 ft/soutput
Energy1 megajoule1,000,000 J0.5mv^2
đź—‚Scenario Comparison Table
ScenarioMass sourceRadius sourceAltitudeEscape speedContext
Earth surface1 Earth mass1 Earth radius0 km11.19 km/sclassic textbook value
LEO start1 Earth mass1 Earth radius400 km10.85 km/saltitude only, no orbital energy
Moon surface1 Moon mass1 Moon radius0 km2.38 km/smuch easier than Earth
Mars surface0.107 Earth mass0.532 Earth radius0 km5.03 km/sless than half Earth
Jupiter clouds1 Jupiter mass1 Jupiter radius0 km60.2 km/sgas-giant gravity well
Solar surface1 solar mass1 solar radius0 km617.7 km/sstellar gravity well
đź§­Dynamic Comparison Grid
--Earth ratioCalculate to fill comparison cards.
--Moon ratioCalculate to fill comparison cards.
--Mars ratioCalculate to fill comparison cards.
--Jupiter ratioCalculate to fill comparison cards.
âś…Practical Tips
Radius check: use distance from the body's center. If your source gives diameter, divide by 2 before using the calculator.
Altitude check: adding altitude changes r, not M. For Earth, 400 km altitude lowers escape speed from about 11.19 km/s to about 10.85 km/s.
Launch check: escape velocity is not a complete rocket delta-v budget. Atmosphere, gravity loss, steering loss, and staging are outside this calculation.
Unit check: km/s is the clean astronomy result; mph is included for scale. Earth escape speed is roughly 25,000 mph.

The idea behind escape velocity is that it’s the speed at which an object will never again fall back down once propulsion stops. Think more like a rocket lifting off from the pad rather than one continuously in motion.

That’s why escape velocity isn’t necessarily a number, it’s a function of both total energy (mass) and radius. Plug in the values; leave the conversions and coefficients up to the calculator. That’s the formula: G x M / R; then square root that.

What is Escape Velocity?

Easy enough, but here are two things it doesn’t tell you that is important. First, what’s “M”? That’s mass (of course). Second, what’s “R”? That’s radius.

Don’t get confused about this! It’s not a radius around the Earth. It’s a radius from wherever you’re standing to the center of the planet. So if you stand on a mountain, you’ll have a bigger radius than if you stood at sea level. Because gravity gets weaker as you get farther away, having a longer radius decreases the necessary speed.

You can plug in your altitude into the calculator’s surface radius field. Why? Because the more height above ground you begin at, the less gravity you has working against you.

To get away from Earth, we need something going about 11.2 kilometers per second. That’s about 25,000 miles per hour. A rocket doesn’t achieve that instantly. Instead it burns fuel constantly as it fights the pull of gravity and drag.

Escape velocity isn’t a description of the path taken, only an indication of the energy required. Once you’re in space, at say Low Earth Orbit (which is 400 kilometers up), the escape speed are lowered to about 10.85 kilometers per second. That’s a tiny bit less, but it means less energy to escape Earth. The lower the altitude, the less energy is required… The reference table tell us just that.

In addition, it computes the amount of kinetic energy needed to put up that payload. It calculates the ideal kinetic energy required for a given mass, which is the whole point of making the physics concrete. That energy scales as square of velocity. Double the velocity, quadruple the energy. This is precisely why tiny boosts are so costly in terms off energy.

To go to Mars, you have to achieve escape velocity: 5.03 kilometers per second. That’s under HALF what Earth needs. The calculator let’s you pull out the gravity part. There is no atmosphere, no staging loss, and no steering inefficiency. Just plain ol’ physics.

The units can get confusing. Don’t let that stop you from working though. It calculates using all standard SI units by converting everything into them. This is so it avoids any problems with powers of ten, powers of ten will kill your mission. If you input one number wrong by one decimal place, it can mean the difference between orbit and oblivion. Or at least would of not gone to orbit.

There are preset bodies such as Moon or Jupiter to check against your inputs too. To escape Jupiter takes more than 60 kilometers per second. You need hundreds of kilometers per second if you want to reach the Sun. These numbers demonstrate just how massive the gravity on planets really is.

The speed required to escape from a body is what we call escape velocity. By changing the settings on the calculator, you begin to understand the grip of escape velocity in terms off visual aid. For example, imagine a big fluffy planet that has the same escape velocity as a smaller, denser planet. There’s a balance between mass and distance.

Once you get your head around this, you start thinking differently about our solar system. These objects are not just floating around in space but they are also places where gravity forms an energy well of different depths. Understand that, and suddenly you see a story in the gravity measurements.

Escape Velocity Calculator